Running Fable


Project Status Shipped on Steam
Project Type Studio Project
Primary Software Used Unity / Adobe Suite / Google Workspace
Primary Role(s) Game Design / Consultant / Tester

Running Fable was the first Seashell Studio game created back in 2017 and then it was paused. I joined the project in a small role as a designer and consultant after a revival was made in 2021.

Testimonials

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Pedro Giglio. Screenwriter at Brand New Wathever.

I had the honor and the opportunity to work with Alexis during the recently... started development phase for Toledot, a GameJam+ 2020/2021 submission. He has kept a notable balance in maintaining the team's original vision for the game while also allowing himself to remain open to new learnings and perspectives. His genuine curiosity and drive to learn more during our weekly meetings to discuss the story and plot-related elements made these enjoyable, exciting and kept my spirits up to deliver the best demo possible. Alexis is warm, friendly and I certainly look forward to working with him again in the future.

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Rodrigo Cuadriello. Director at Seashell Studio.

Alexis is a great game developer, with a hi-end focus on keeping a project achievable.... He's been working at Seashell Studio in several roles including, 3D Artist, Game Designer, Animator, and Project Manager. I've been working with him for 3 years, and can safely say that he's been passionate, well organized, and most of all; a true team player.